mmakeout
A team mid-session around a worktable

For teams · London

Make something together.

Everything else you could book, they have already done.

Bowling, the escape room, the pub. Everyone comes back having spoken to the same four people. Here nobody picks who they sit with. Your office, ninety minutes, and everyone leaves holding something they made.

00:00OF 90:00
Frame
Frame: Ten minutes before anyone touches anything. You find out wha
00:0010 MINUTES

Frame

Ten minutes before anyone touches anything. You find out what you are making, and you find out you are sitting with people you do not work with. Nobody chooses their seat.

Make: An hour with both hands busy. Nobody checks a phone and nobo
10:0060 MINUTES

Make

An hour with both hands busy. Nobody checks a phone and nobody had to be told twice. Being visibly bad at something new levels the table faster than any icebreaker, and the org chart stops mattering about twenty minutes in.

Reflect: Everyone holds up what they made and says one thing about it
70:0015 MINUTES

Reflect

Everyone holds up what they made and says one thing about it. Talking about your own wonky bowl in front of the room is easier than talking about your work, and it is the same muscle.

Transfer: One thing each person will do differently on Monday, said ou
85:005 MINUTES

Transfer

One thing each person will do differently on Monday, said out loud. Two minutes, and the only part that sounds like work.

90:00 — DONE

That was ninety minutes.

Everyone made something, nobody looked at a phone, and for an hour the room ran on attention rather than seniority. Once is a very good afternoon. The rest of this page is what happens if you do it more than once.

What a session can be about

Each one picks a thing to practise, and a craft chosen to force it.

Portrait sketching

01 · Portrait sketching

Speaking up when you don't know

Everyone is visibly incompetent at the same moment and there is no correct answer to hide behind. Senior people are bad at it in front of their team, on purpose.

Lino printing

02 · Lino printing

Giving and taking feedback

Everyone produces a comparable artefact, then the room critiques to a set protocol. Low stakes because the work isn't their job, so the shape of the conversation gets rehearsed before it is needed on a deck.

Zine making

03 · Zine making

Working across teams

One shared output with real interdependence and timing. Stations hand off to each other, so a slow station visibly stalls the room. People who only meet in Slack have to negotiate in real time.

Bouquet building

04 · Bouquet building

Navigating disagreement

Two people, one object, genuinely different taste, and only one version can exist. The disagreement is real and the stakes are nil, which is the only safe place to practise it.

Kintsugi

05 · Kintsugi

Sustained attention

One task, no device in the room, and a material that punishes rushing. For most teams it is the first uninterrupted hour in months, and they notice.

Watercolour

06 · Watercolour

Deciding under uncertainty

The material is irreversible. One cut, one pull, no undo, and incomplete information at the point of committing. Hesitating costs as much as a wrong call.

Why this one

01

Nobody has done this before

Everyone has been bowling. Everyone has done the escape room. Nobody arrives having already made a bowl, and that is most of the battle.

02

Nobody has to go anywhere

We come to your office with everything and take it away again. An away day is half a day gone once you count getting there and back; this is ninety minutes and they are at their desks afterwards.

03

Ninety minutes without a phone

We ask once and then leave it, because ten minutes in everyone's hands are covered and a phone stops being an option. For most teams it is the only stretch all month where not one person checks one, and they notice about twenty minutes in.

04

They take something home

Everyone leaves holding a thing they made. It ends up on a desk, and people ask about it for weeks, which is more than can be said for a scorecard.

05

You end up next to someone new

We pair people across teams and seniority rather than leaving them beside whoever they walked in with. An hour of being visibly bad at something together does more than a year of stand-ups.

06

Do it again and it compounds

Once is a very good afternoon. Three of them on one theme, a fortnight apart, a different craft every time so nobody becomes the expert, and each with less help than the last. That is where how they work together starts to shift.

What it costs

One afternoon, or something that sticks.

Get in touch

Tell us what you need.

£2,250 for a session, up to 20 people, anywhere in London. We reply within one working day with a date, a facilitator and the capability we'd suggest starting on.

Hands and materials on a table mid-session

CREDITED BACK

If you go on to a programme, the full pilot fee comes off your first month.